Informacja

Drogi użytkowniku, aplikacja do prawidłowego działania wymaga obsługi JavaScript. Proszę włącz obsługę JavaScript w Twojej przeglądarce.

Wyszukujesz frazę "Reading : Addison-Wesley" wg kryterium: Wszystkie pola


Wyświetlanie 1-2 z 2
propozycja biblioteki
Tytuł pełny:
Essential C++ for engineers and scientists / Jeri R. Hanly
Wydawca:
Reading : Addison-Wesley
Rok wydania:
cop. 1997
Temat:
C++ (język programowania)
C++ (Computer program language)
Informatyka i technologie informacyjne
Gatunek / Forma:
Książki
Publikacje dydaktyczne
Podręcznik
Pozycja nr 1: Essential C++ for engineers and scientists / Jeri R. Hanly. Przejdź do szczegółów egzemplarza
Książka
propozycja biblioteki
Tytuł pełny:
C++ primer / Stanley B. Lippman, Josée Lajoie, Barbara E. Moo
Wydawca:
Upper Saddle River [etc.] : Addison-Wesley
Wydanie:
4th ed
Rok wydania:
cop. 2005
Temat:
C++ (język programowania)
Informatyka i technologie informacyjne
Gatunek / Forma:
Książki
Publikacje dydaktyczne
Podręcznik
Zawartość:
Chapter 1. Getting Started -- Writing a simple C++ program -- Compiling and executing our program -- A first look at input/output -- Standard input and output objects -- A program that uses the IO library -- A word about comments -- Control structures -- The while statement -- The for statement -- The if statement -- Reading an unknown number of inputs -- Introducing classes -- The sales_item class -- A first look at member functions -- The C++ program -- Part I The Basics -- Chapter 2. Variables and Basic Types -- Primitive built-in types -- Integral types -- Floating-point types -- Literal constants -- Variables -- What is a variable? -- The name of a variable -- Defining objects -- Variable initialization rules -- Declarations and definitions -- Scope of a name -- Define variables where they are used -- const Qualifier -- References -- Typedef names -- Enumerations -- Class types -- Writing our own header files -- Designing our own headers -- A brief introduction to the preprocessor -- Chapter 3. Library Types -- Namespace using declarations -- Library string type -- Defining and initializing strings -- Reading and writing strings -- Operations on strings -- Dealing with the characters of a string -- Library vectortype -- Defining and initializing vectors -- Operations on vectors -- Introducing iterators -- Iterator arithmetic -- Library bitset type -- Defining and initializing bitsets -- Operations on bitsets -- Chapter 4. Arrays and Pointers -- Arrays -- Defining and initializing arrays -- Operations on arrays -- Introducing pointers -- What is a pointer? -- Defining and initializing pointers -- Operations on pointers -- Using pointers to access array elements -- Pointers and the const Qualifier -- C-style character strings -- Dynamically allocating arrays -- Interfacing to older code -- Multidimensional arrays -- Pointers and multidimensioned arrays --
Chapter 5. Expressions -- Arithmetic operators -- Relational and logical operators -- The bitwise operators -- Using bitset objects or integral values -- Using the bitwise operators for IO -- Assignment operators -- Assignment is right associative -- Assignment has low precedence -- Compound assignment operators -- Increment and decrement operators -- The arrow operator -- The conditional operator -- The sizeof operator -- Comma operator -- Evaluating compound expressions -- Precedence -- Associativity -- Order of evaluation -- The new and delete expressions -- Type conversions -- When implicit type conversions occur -- The arithmetic conversions -- Other implicit conversions -- Explicit conversions -- When casts might be useful -- Named casts -- Old-style casts -- Chapter 6. Statements -- Simple statements -- Declaration statements -- Compound statements (Blocks) -- Statement scope -- The if statement -- The if statement else branch -- The switch statement -- Using a switch -- Control flow within a switch -- The default label -- switch expression and case labels -- Variable definitions inside a switch -- The while statement -- The for loop statement -- Omitting parts of the for header -- Multiple definitions in the for header -- The do while statement -- The break statement -- The continue statement -- The goto statement -- try blocks and exception handling -- A throw expression -- The try block -- Standard exceptions -- Using the preprocessor for debugging -- Chapter 7. Functions -- Defining a function -- Function return type -- Function parameter list -- Argument passing -- Nonreference parameters -- ReferenceParameters -- vector and other container parameters -- Array parameters -- Managing arrays passed to functions -- main:handling command-line options -- Functions with varying parameters --The return statement -- Functions with no return value -- Functions that return a value -- Recursion -- Function declarations -- Default arguments -- Local Objects -- Automatic objects -- Static local objects -- Inline functions -- Class member functions -- Defining the body of a member function -- Defining a member function outside the class -- Writing the sales_item constructor -- Organizing class code files -- Overloaded Functions -- Overloading and scope -- Function matching and argument conversions -- The three steps in overload resolution -- Argument-type conversions -- Pointers to functions -- Chapter 8. The IO Library -- An object-oriented library --Condition states --Managing the output buffer -- File input and output -- Using file stream objects -- File modes -- A program to open and check input files -- String streams --
Part II Containers and Algorithms -- Chapter 9. Sequential Containers -- Defining a sequential container -- Initializing container elements -- Constraints on types that a container can hold -- Iterators and iterator ranges -- Iterator ranges -- Some container operations Invalidate iterators -- Sequence container operations -- Container typedefs -- begin and end members -- Adding elements to a sequential container -- Relational Operators -- Container size operations -- Accessing elements -- Erasing elements -- Assignment and swap -- How a vector grows -- capacity and reserve members -- Deciding which container to use -- strings revisited -- Other ways to construct strings -- Other ways to change a string -- string-only operations -- string search operations -- Comparing strings -- Container adaptors -- Stack adaptor -- Queue and priority queue -- Chapter 10. Associative Containers -- Preliminaries: the pairtype -- Associative containers -- The map type -- Defining a map -- Types defined by map -- Adding elements to a map -- Subscripting a map -- Using map::insert -- Finding and retrieving a map element -- Erasing elements from a map -- Iterating across a map -- A word transformation map -- The set type -- Defining and using sets -- Building a word-exclusion set -- The multimap and multiset types -- Adding and removing elements -- Finding elements in a multimap or multiset -- Using containers: text-query program -- Design of the query program -- TextQuery class -- Using the textQuery class -- Writing the member functions -- Chapter 11. Generic Algorithms -- Overview -- A first look at the algorithms -- Read-only algorithms -- Algorithms that write container elements -- Algorithms that reorder container elements -- Revisiting iterators -- Insert iterators -- iostream iterators -- Reverse iterators -- const iterators -- The five categories -- Structure of generic algorithms -- Algorithm parameter patterns -- Algorithm naming conventions -- Containe-specific algorithms --
Part III Classes and Data Abstraction -- Chapter 12. Classes -- Class definitions and declarations -- Class definitions: a recap -- Data abstraction and encapsulation -
Pozycja nr 2: C++ primer / Stanley B. Lippman, Josée Lajoie, Barbara E. Moo. Przejdź do szczegółów egzemplarza
Książka
    Wyświetlanie 1-2 z 2

    Ta witryna wykorzystuje pliki cookies do przechowywania informacji na Twoim komputerze. Pliki cookies stosujemy w celu świadczenia usług na najwyższym poziomie, w tym w sposób dostosowany do indywidualnych potrzeb. Korzystanie z witryny bez zmiany ustawień dotyczących cookies oznacza, że będą one zamieszczane w Twoim komputerze. W każdym momencie możesz dokonać zmiany ustawień dotyczących cookies