- Tytuł pełny:
- Virtual and augmented reality in education, art, and museums / [edited by] Giuliana Guazzaroni, Università Politecnica delle Marche Italy, Anitha S. Pillai, Hindustan Institute of Technology and Science, India
- Wydawca:
- Hershey : Engineering Science Reference, an imprint of IGI Global
- Rok wydania:
- 2020
- Seria:
- Advances in Computational Intelligence and Robotics (ACIR)
- Temat:
- Galerie sztuki
Muzea wirtualne
Rzeczywistość rozszerzona
Rzeczywistość wirtualna
Museums - educational aspects
Virtual reality in education - Gatunek / Forma:
- Książki
- Zawartość:
- Digit(al)isation in Museums: Civitas Project: AR, VR, Multisensorial and Multiuser Experiences at the Urbino's Ducal Palace / Paolo Clini, Polytechnic University of Marche, Italy and 18 others -- Employing Real-Time Game Technology for Immersive Experience (VR and videogames) for all at MAIO Museum - Museum of WWII stolen artworks / Giuliana Geronimo, Streamcolors srl, Italy; Salvatore Giannella, Journalist, Italy -- Journeys into Poetry through 360° images and Virtual Reality / Licia Landi, UniVR, Italy
Książka